School of Computer Science - IPM School of Computer Science - IPM Institute for Studies in Theoretical Physics and Mathematics (IPM)
   
Search SCS
About us
People
Research
Getting a Grant
Publications
Useful Links
Events and News
Search
IPM Home Page
Contact us
 
 
 
» HOME» One Day WORKSHOP ON ALGORITHMIC GAME THEORY
 
 
One Day Workshop on
Algorithmic Game Theory
Place: Hall 1, IPM Niavaran Building (Shahid Bahonar Sq.)
Tehran, Iran

Date: July 29, 2010 (10:00 - 17:00)

Organizing Committee

  • Mohammad Ghodsi
  • Hamid Mahini
  • Ehsan Valavi
  • Mahdi Rezaei

Abstract
Motivated by problems in online display ad allocation, in the first part, we will survey recent developments in online stochastic allocation problems. In particular, we describe a 0.67-approximation algorithm for the online stochastic matching problem, a 1-ε approximation for general online stochastic packing programs, and an online 1-1/e competitive algorithm for online generalized assignment problems. We discuss training-based techniques based on solving the primal or dual programs using the stochastic information, the idea of power-of-two choices in online decision making, and describe primal-dual online competitive algorithms in this context.

In the second part, we study the relation between the integer linear programming models for a class of discrete optimization problems and their relaxations. I will introduce a new probabilistic technique for transforming the optimal solutions of these relaxed programs into the near-optimal solutions for the original discrete problems. The technique is based on sampling from the combinatorial structures hidden in such problems. This has applications in max-min fair allocation problems and assymetric TSP problem. In order to present the idea, I will go through a generalization of the Traveling Salesman Problem (TSP) and show how we can improve the worst-case performance guarantee for this problem after almost 30 years. We will also see other applications of this technique in assignment problems and fair resource allocation.
This part is based on "An O(log n / log log n)-Approximation Algorithm for the Asymmetric Traveling Salesman Problem", joint work with Michel Goemans, Aleksander Madry, Shayan Oveis Gharan, and Amin Saberi (SODA 2010), and "Rounding by Sampling" (Ph.D. Thesis, Stanford University, 2010).

Finally, we study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident edge at a time. The central question is what structure the resulting equilibrium graphs has, in particular, how well they globally minimize diameter. Our perspective enables simpler and more general proofs that get at the heart of network creation games.


Registeration Closed



Program
10:00 - 10:50 Online Ad Serving: Theory & Practice
10:50 - 11:00 Break
11:00 - 11:50 Online Stochastic Ad Allocation
11:50 - 12:00 Break
12:00 - 13:00 Rounding by Sampling: Fair Allocation and Assymetric TSP
13:00 - 14:15 Lunch
14:15 - 15:45 Recent Developments in Network Creation Games
15:30 - 15:45 Break
15:45 - 17:00 Research Directions and Open Problems in Algorithmic Game Theory



 IPM HOMEPAGE | IPM LIBRARY

© Copyright 2000-2009 
Institute for Research in Fundamental Sciences (IPM)
All rights reserved.
  Please submit your comments or questions here, or contact Webmaster.